Game-based Learning and Gamification held between 26th of March and 1st of April 2017.
Organiser: EUNEOS, Barcelona, Spain
More information:
160118_gbl_provisional_program-barcelona.pdf | |
File Size: | 37 kb |
File Type: |
Erasmus+ KA1 course “Game-based Learning and Gamification” invites professionals of education to learn how game-based learning (GBL) and gamification could be best implemented in school practices. The 7-day-course is for those who have a special interest in adopting such methods in their own teaching, or who have possibly started to try them before. The course is run by the experts who coach the participants further into the world of GBL and gamification, and instruct them to choose the most suitable tools and methods for their teaching practices. The participants are guided to take new steps in their own learning path of the topic, and they share knowledge and skills by frequent discussions and other mutual communication with the trainers and with other trainees.
The trainer will learn to use the following aspects in the own curriculum:
The trainer will learn to use the following aspects in the own curriculum:
- Usability and accessibility of the game based methods Advantages and disadvantages game based usages in educational processes
- A range wide of games that can be used covering different content and activities to support learning and communication
- Best practice approaches and practical examples for using game based tools and methods in education in different countries
- Responsible and safe use of game based learning and gamification
- Group sharing sessions to enable applying the social games in their classroom settings
- Designing, planning and writing sample units of lesson plans that deploy the game based methods
- Plan, create and map a curriculum specific lesson plans incorporating social media and curation applications
- Integrate game based strategies into technologies in a curriculum.
- Learn how to use the different features of game based learning in education
- Learn how to choose the best, most suitable start up games for classroom
- How to use and choose games for education
- Learn how to use game based for iPad, Android, Win8 and other mobile devices in learning.
- Learn how to gamify your classroom using computers and mobile devices.
- Flipped classroom. Strategies to flip the way you teach.
- Project based learning through co-creation.
- Immersive playing sessions.